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Half-Life 2 mod Minerva getting Director’s Cut, Steam release

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Adam Foster, creator of the brilliant Episode One mod Minerva, works for Valve now. Clearly then, the temptation for this Director’s Cut news is to lead with the implication that Valve are releasing a new Half-Life game on Steam. I’m not that mean – plus, it’s early in the morning, and I’m worried the shock and subsequent disappointment would be too much for you all. Admittedly, then, it’s not new, or even particularly official, but the Steam release of Minerva does promise to be the definitive version.

Foster explains that, while the Director’s Cut won’t contain additional content, it’s still a significant overhaul, including “tweaked visuals, bug fixes, better puzzles and all kinds of subtle improvements. Nothing majorly new, just old stuff tidied and polished for this re-release.”

If you’re yet to play it, Minerva is one of those rare “Valve quality” mods, that in some areas surpasses the game its based on. Its cleverest trick is map design – Foster creates seemingly huge levels in surprisingly tight spaces, thanks to his talent at creating realistically proportioned, interestingly vertical game spaces.

Here’s a short preview of what to expect, courtesy of ValveTime:

Minerva should release for free later today. You’re now free to wildly speculate about this being the beginning of an Episode 3 ARG.

The post Half-Life 2 mod Minerva getting Director’s Cut, Steam release appeared first on PC Gamer.


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